The minister of finance, Zainab Ahmed, made this known at the Greeners Business-to-Business Annual National Economic Dialogue 2020, which held in Abuja on Saturday.
The dialogue was themed ‘Positioning Nigeria’s Creative Industry as Growth Engine of Africa Continental Trade Agreement (AFCTA).’
Represented by her Special Adviser on Information and Communication Technology (ICT), Armstrong Takang, the minister said the fund was approved to the creative group of 35 firms in content production, content distribution, production equipment, digital transmission equipment among others.
To further build capacities and enhance creativity among the Nigerian youth, Mrs Ahmed said, the N-Power creative programme was created to train and develop 5,000 young creative talents.
“The strategy is to put the creative industry on the global radar as exporters of world-class services and content,” she said.
She said that the beneficiaries were trained and certified in animation, graphic design, post-production and script writing.
“All beneficiaries received computing devices that enabled them to master their skills during and after the training,” she added.
Positioning Nigeria’s Creative Industry
Describing the Nigerian creative industry as the fastest-growing sector of the nation’s economy, the minister said the major areas which Nigeria had comparative advantage in the creative economy were music, film, information technology industries and fashion.
She said in 2016, the film industry sector contributed N239 billion to the country’s Gross Domestic Product (GDP), while Nigeria’s music industry grew by nine per cent in 2016 to reach a value of $39 million.
Expressing optimism, she said that the music industry was set to grow by 13.4 per cent by 2021, with an estimated worth of about $73 million, adding that the gaming industry in Nigeria was also growing.
“The gaming industry is benefitting from a widening customer base, mostly the large and youthful population. UNICON values Nigeria’s video game industry at $150 million.
“It also estimates mobile gaming to surpass $147 million by 2020”.
In his address, the convener of the dialogue, Mustapha Popoola, said the programme was its fifth edition, aimed at mentoring people to develop their creative businesses.
Mr Popoola harped on the exigency of platforms such as the programme for Nigerians, especially the youth, in capacity building.
He added that the creative hub would be extended to major cities of the country for knowledge expansion, with a view to developing people with business ideas.